Zeddas: Horror Tour 2 [J] Caravan Interactive 1996

This is a little known sequel to Zeddas that was only released in Japan. The first game was known as Horror Tour there. The game begins with an FMV of three sinister wizards reviving Zeddas, the Demon King you slew in the last game, as well as his legions of goblins and skeletons to reconquer Rodvydel, and you are beseeched to stop him again. You are awakened in the middle of a forest by the garden gnome who used to run the bar in Rodvydel castle. After a lengthy conversation he hands your a pouch of ten gold coins and runs off down the path. The first part of the game comprises of two villages, a cave tunnel that can be passed through to either village (though for some illogical reason you can reach the opposite village by simply circumventing the cave altogether) and a forest that, like the Lost Woods in the Legend of Zelda, must be traversed in a specific order to progress to the next part of the game or you simply return to the entrance. The first village you arrive at, Tolepolo, seems completely deserted at first until you realise that the hub of all activity here and in the next village is concentrated in the taverns, where most of the NPCs tend to hang out in. Upon meeting most of these characters you may recall seeing them from the previous game, just like our friend the Gnome; the explanation for them being here is that after you defeated Zeddas all the people who were trapped in the castle by his spell were freed. Caravan seemed to have attempted to bring combat to the fore on par with adventuring. Random encounters with enemies happen far too frequently, even in places where you have been before. Atypical of an Adventure/RPG money cannot be gained from battles but from betting on games in the inns, such as arm wrestling, insect races, and a game reminiscent of the window puzzle in the 7th Guest.
Screenshots
Japanese ISO Demo 246MB (uploaded by scaryfun)
Videos


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