Paperboy Atari Games Corporation / Mindscape, Inc. 1988

The object of the popular arcade game Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado. Subscribers are lost by missing a delivery or damaging a subscriber's house. The game begins with a choice of difficulty levels: Easy Street, Middle Road and Hard Way. The object of the game is to perfectly deliver papers to subscribers for an entire week and avoid crashing (which counts as one of the player's lives) before the week ends. The game lasts for seven in-game days, Monday through Sunday. Each day begins by showing an overview of the street indicating subscribers and non-subscribers. Subscribers and non-subscribers' homes are also easy to discern in the level itself, with subscribers living in brightly colored houses, and non-subscribers living in dark houses.
Full Demo 78kb (uploaded by Abandonia)
Full Demo 95kb (uploaded by MyAbandonware)
Floppy Image ISO Demo (Kryoflux format) 13.4MB (uploaded by Internet Archive Software Collection)

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