BattleTech: The Crescent Hawks' Revenge Westwood Associates / Infocom, Inc. 1990

This game is the first real-time strategy game Westwood ever developed. The format was tweaked and changed later in Dune II: The Building of a Dynasty and Command & Conquer. It's the sequel to BattleTech: The Crescent Hawk's Inception. It is the year 3029 during the Succession Wars; as the nineteen-year-old Mechwarrior Jason Youngblood of the Lyran Commonwealth (House Steiner), it is time to strike back at the treacherous forces of the Draconis Combine (House Kurita), who captured Jason's father in the original BattleTech, and whom he has sworn to rescue. Unlike its predecessor, the game inclines more towards RTS (real-time strategy) than role-playing gameplay style. The player will lead the forces of 31st Century BattleMechs (Warrior Robots) in a daring mission of rescue and revenge. The game consists of two parts - the storyline, which gives the player guidance and direction, and changes with the outcome of every decision made; and the scenarios, which are the arenas where the player watches his/her maneuvers unfold in real time. The game has digital speech and a technically advanced musical score.
Screenshots
Full Demo 1132kb (uploaded by Abandonia)
Infos
Full Demo 1MB (uploaded by MyAbandonware)
included in PowerHits: BattleTech - ISO Demo + MechWarrior Floppy Images ISO Demo 214MB / 1327kb (uploaded by agumon)
included in PowerHits: BattleTech - ISO Demo 212MB (uploaded by Egon68)
included in Triple Action Volume 2 - Floppy Images ISO Demo 1.37MB (uploaded by scaryfun)


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