DX-Ball 2 Longbow Digital Arts Inc. 1999

DX-Ball 2 is based on Michael P. Welch's DX-Ball, in turn based on Megaball by the Mackey brothers. Gameplay uses the Breakout idea of using a bat to guide a ball around a screen smashing bricks, without letting it drop off the bottom of the screen. It adds power-up tokens, such as - multiple balls, mounted guns to shoot out bricks, a more destructive ball, and a larger bat. Sporting a completely revised game engine with new graphics, faster frame-rates and support for in-game music via Carlos Hasan's SEAL, DX-Ball 2 is sold as five different board packs - Board Pack 1, Board Pack 2, Board Pack 3, Memorial Pack, and Classic Pack. The demo version includes a sample of Board Pack 1. Among other new features, the game also introduced two new Power-Ups: Mega Ball and Eight Ball; an easy-to-play Kid-Mode; and a euro-techno soundtrack by SideWinder, accompanying the addition of an integrated module player. Version 1.2 added, among other new features, two new Power-Ups: Mega Ball and Eight Ball; an easy-to-play Kid-Mode; and a euro-techno soundtrack by SideWinder, accompanying the addition of an integrated module player.
Infos
Full Demo 6.2MB (uploaded by Wastrel)
Screenshots
Full Demo (850 levels) 6.1MB (uploaded by speedracer)
Retail Full Demo (776 levels) 5MB (uploaded by hfric)


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