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Each new location visited by the player is based on the apparent irrationality of current reality, on the illusiveness of ongoing events, of the "before" and "after" thus transforming a subway tunnel into an ocean, Silent club or a jet plane under ground. This is more of a slow-paced interactive animated adventure, with the main concept based on the interpretation of the presented reality and its subtle details, allowing the player to fantasize instead of solving puzzles. It's a science fiction tale dedicated to Robert Sheckley. |