Time Machine, The: Trapped in Time Mzone Studio, SOLILAB / Anuman Interactive SA 2009

By successfully creating a time machine, Professor George Einwin managed to interfere with history and create a chaotic and hopeless future. Filled with remorse for his irresponsible acts, he commits suicide, leaving to his assistant Filby Young the task of traveling through time to correct all the paradoxes and save humankind. This is a straightforward hidden object game using one of the major science fiction conventions, time travel, as the main theme. Most of the time, the objective is to find and click on all the items listed at the bottom of the screen, on locations depicting different time periods filled with objects scattered through the scenery. Each location has a special gem, that must be collected and placed on the time machine on a slot of matching color, to start the device and teleport the protagonist to another era. The interface has four icons, a power button to access the main menu, a magnifier to enlarge the screen with a zoom view and make the search for small objects easier, a phone button with help screens explaining details about the interface, and a chronometer as the hint button, showing the position of one of the required items when activated but taking some time to recharge after use. The game language can be set to English, French, Spanish, German and Italian.
Screenshots
Full Demo 39MB (uploaded by UberLamer)


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