Soko-Ban ASCII Corporation, Thinking Rabbit / Spectrum Holobyte Inc. 1987

This is a classic puzzle game first in Japan computers in 1982, the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled - so it's possible to get a crate stuck in a corner, where it cannot be retrieved. By the last levels, you must plan 40 steps in advance.
Screenshots
Full Demo 85kb (uploaded by MyAbandonware)
Videos
Infos


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