Chaos: A Fantasy Adventure Game | Interactive Telecommunications Program at New York University's Tisch School of the Arts / Harper Collins Interactive | 1996 | |
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A graphical adventure game that is inspired by the world of chaos theory and fractal mathematics. You awake from a dream to find yourself in a strange world pursued by a goonish bill collector. Your only hope is to follow the clues left by your eccentric uncle through a series of quests and puzzles in an attempt to solve the ultimate riddle "What the heck is going on?" | ||
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