Clandestiny Trilobyte, Inc. / Electronic Arts, Inc. 1996

Andrew MacPhiles is the last of the MacPhiles clan. He has been summoned to Scotland to answer the call of destiny. As the game unfolds, you will learn what happens to Andrew and his fiance Paula. You will also learn the truth about the clan MacPhiles. The first fact and most obvious is that the clan is full of cowards. But there is a deeper story. The game is another puzzle solving ghost game from Trilobyte. Unlike 7th Guest or 11th Hour, this game uses normal computer animation and not embedded real videos. The puzzles are of two types in this game. The first are the house puzzles. These are the brain teasers that you find scattered throughout games of this type. Like 7th Guest, solving these puzzles opens more parts of the house to explore. The other type of puzzle is the door puzzle. Each door that is locked must have a riddle or word puzzle solved to open the door. The words that you find will go toward making up the slogon on the clan MacPhiles coat of arms. After a bit, you may even notice a good place to look for the words. This game uses pretty much the same navigation system as 7th Guest. The worst part of the game is finding the house puzzles so you can solve them. Usually the door you need will be close to the puzzle, but some of those puzzles seemed hard to find. Usually there is only one house puzzle available to solve at a time, so you have to follow the path set by the game developers. The game has three levels of difficulty: brave, nervous and cowardly. If you loved 7th Guest, or 11th Hour, you should have this game. It uses many of the same interface, many similar puzzles, and it does have an interesting story.

See also: Uncle Henry's Playhouse / Uncle Henry's MindBlower

Screenshots
2CD ISO Demo 839MB (@ LTF Abandonware France)
Reviews
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2CD ISO Demo 817MB (uploaded by Egon68)
How to run on XP
Full Demo + DOSBox using Win95 826MB (uploaded by The Collection Chamber)


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