Diablo | Blizzard North / Blizzard Entertainment Inc. | 1997 | |
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Diablo is a dark fantasy-themed action role-playing game. Set in the fictional Kingdom of Khanduras (located in the Diablo series fantasy world of Sanctuary), Diablo has the player take control of a lone hero as he or she battles to rid the world of the eponymous Lord of Terror. Beneath the town of Tristram, the player journeys through sixteen dungeon levels to ultimately come face to face with Diablo and his demon minions. At the beginning, you choose your character, warrior, sorceror or rogue. These characters can use different weapons, spells and equipment. The game starts in a town, where you can buy new stuff for your hero / heroine. You also get certain quests from the inhabitants there. Now you continue your way down to one of the 16 randomly created dungeon levels. There are loads of monsters to kill, after you have gained a certain number of experience points you can upgrade your skills. You find money which you can use to buy new weapons or scrolls or book etc. in town. The game features a great range of monsters, from simple skeletons to Diablo himself. Diablo is highly replayable thanks to its randomly generated levels, with every map that the player encounters being unique compared to the last. This randomness extends to the monster population as well, though they are generated from a group appropriate for that level. In addition, in single player mode there are only three core quests as the rest of them are drawn from several pools, making it impossible to complete every quest in one playthrough of the game. Either way, only the last two quests are compulsory (although it is necessary to complete the voluntary missions to gain experience and items, and to learn more of the backstory). Given this arrangement, no two playthroughs of the game are ever exactly alike.
See also: Adventures Add-On, Chartbusters 14, Hellfire, Diablo: Level Master IV, Diablo: Unearthed Arsenal, Green Portal: The Resource Toolkit For Diablo |
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