Elder Scrolls: Daggerfall | Bethesda Softworks | 1996 | |
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The recipient of every major "Best RPG of the Year" award, The Elder
Scrolls: Daggerfall revolutionizes the world of role-playing games, creating a new
standard in 3D graphics and role-playing expansiveness. The second chapter in The
Elder Scrolls, Daggerfall contains, literally, hundreds of hours of gameplay. Prepare
to experience your new obsession. Starting off in Daggerfall can overwhelm the senses.
No other game has such a huge world to explore. Travel around a land mass twice the
size of Great Britain, exploring dungeons, castles, tombs, and even alternative
dimensions. Just to walk from one end of the world to the other will take over 2 full
weeks in real-time (we actually tested this!) Converse with over 750,000 characters
that inhabit this world. Daggerfall is a game that sets new boundaries with over
200 hours of gameplay. It's no wonder that it took almost 3 years to develop this
epic game. You can literally do anything you want and go anywhere you want. Join
a guild and climb in rank to become a respected member of a Knightly Order. Become a
spy and infiltrate the royal ranks, and even rebel against your own king. Become a
thief who slips in and out of the shadows and steals the rare treasures of the world.
There are six different endings, if you choose to play out the main story quest, but
ultimately the life you choose to live will be a unique experience that no other
gamer will encounter. On July 11, 2009 Bethesda released this game as freeware.
See also: Adventures Add-On |
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