Gateway 2: HomeWorld | Legend Entertainment Company | 1993 | |
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The second of a 2-game adventure series based on Frederick Pohl's award-winning science fiction books, Gateway 2 is a thoroughly enjoyable text/graphics game with clever puzzles. It's also considered by some to be the end of an era: the last text-based adventure game to share store shelves with its graphical brethren at the beginning of the multimedia explosion. Ten years have passed since you saved the human race from certain doom in the first game. You're now retired with fifty million dollars but a giant object appears out of nowhere and settles next to Pluto. It's promptly named the artifact as it's theorized that it's a Heechee spaceship. The UN decides to dispatch a spaceship carrying an ambassador to investigate but a sect of terrorists attack you before you advise the ambassador and you're forced to escape into the ship going to The Artifact. The game has Legend's text parser which fills up a third of the screen with a list of words to choose to perform actions, while another third is for the description of the current scene and the last third is a graphic picture. This sequel however uses full-screen graphics as well when you speak to other characters and has cutscenes as well. The story is captivating and much longer than the first game. It's a superb must-play adventure. | ||
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