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In this independently made adventure, just when you thought things were going
along nicely, you receive a letter from your Grand-mere asking you to please come to
Oakhaven to discuss some important issues. Oakhaven, that lovely southern plantation
that still looks like it belongs in the 19th century. Well how can you resist? When
you arrive you discover your cousin has also been invited and Grand-mere has more
than just discussions on her mind. Tests and conundrums are scattered throughout the
plantation and you need to solve them before your cousin does. Along the way, you
begin to learn the dark secrets of the past. There's two swappable playable
characters: Daphne and Dominic. 20 interactive puzzles await you as you discover
what lies behind the plantation in the murky depths of the swamp, if you can find
your way in without getting lost before darkness falls. If you do manage to navigate
the swamp, and you find the Voodoo Mamba, what secrets will her Ouija board spell
out to you? |