King's Quest III: To Heir Is Human | Sierra Entertainment | 1986 | |
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Loud protests were heard when Gwydion, a young slave, appeared on computer
screens across the world as gamers were expecting returning characters. It was
the first game in the series not to feature King Graham as the player character,
though it was not the last. This game
featured new sounds and new music in addition to enhanced graphics. In 1986,
there were no hint books available, and it took gamers several months to
complete the game. But eventually people found a surprise towards the game's
conclusion. The story moves away from Daventry and King Graham to the land of
Llewdor, where a boy named Gwydion is being kept by the wicked magician Manannan.
Gwydion was kidnapped from Daventry by the magician when he was young, and this
adventure tells the story of his journey back to Daventry. This was allegedly
the first adventure game featuring auto-mapping, with a 'magic map' found in the
game that can be used to teleport to most locations that the player has visited
before. This feature was unpopular among some fans who claim it made the game
too easy, hence magic maps in future Sierra games were more limited in their
teleporting ability. It was also the first game in which Sierra used a
manual-based copy protection scheme.
Also see: #King's Quest 3 VGA Fan Remake, #King's Quest III Redux |
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