Mega Man X4 / Rockman X4 Capcom Co., Ltd. / Capcom Entertainment, Inc. 1998

Following the third defeat of Sigma, Cain Labs issues an initiative to create a supplementary military force to complement the Maverick Hunters. The army, called the Repliforce, is a strict military regime led by General and his second-in-command, Colonel. Six months following the inception of the group, Cain Labs finds its methods to be ineffective, questionable, and potentially dangerous in the Maverick defense. To make matters worse, behind the scenes, General has been meeting with a mysterious figure who plots the Hunters' demise, insinuating that they are a "significant threat" to the jurisdiction of the Maverick Hunters. Mayhem breaks out when the Sky Lagoon, a massive floating city, is sent crashing down onto the city below it, killing millions of civilians, humans and Reploids alike. The game begins here where either X or Zero is dispatched to investigate possible causes of the disaster only to become entangled, once again, in a struggle against Sigma to save the world. At the beginning of the game, the player chooses to play either as X or Zero. Unlike future games in the Mega Man X series, the player is committed to the choice throughout the game (i.e., he/she cannot switch to the other character at any time). Though both of them go through the same stages, they operate differently, and get different challenges from the terrain. They must avoid obstacles like falling debris and spikes, and destroy enemy robots to reach the end of the stages. X wields a plasma cannon (X-Buster) on his arm that he uses to attack foes from a distance. It can be charged to fire stronger shots. When he defeats a boss, he gains a new weapon for his Buster. These weapons have limited ammo, displayed by a meter next to his health. In some stages, X can find capsules that contain upgrades that greatly enhance his capabilities. Zero is more melee-oriented than X, using a saber (Z-Saber) rather than his usual arm cannon (Z-Buster). His Z-Buster was removed due to game balancing issues. Its power and accuracy compensate for his lack of range. Not all of his moves are weapon-based— rather than acquiring weapons from bosses, he learns "techniques" such as the air-dash (Hienkyaku) and double-jump (Kuuenbu). However, Zero cannot upgrade any of his body parts in this game. Two new Tanks have been added: a Weapon Tank (W-Tank), which will fill all of your Special Weapons up; and an EX Tank, which increases your default lives from three to five, should you have to start over or reset. The Life Tanks have been reduced from four to two, but they are easier to fill now (every energy capsule picked goes to the tanks, not only those taken when at full health). This is the first X game where your characters have conversations with the bosses before the battle begins, rather than the boss simply entering the room and attacking immediately. For this reason, there is no music specifically used to accompany the boss's entrance, as was the case with the first three games.
Screenshots
Full Demo 15MB (uploaded by GamesWin)
ISO Demo 301MB (uploaded by Scaryfun)
Clone ISO Demo 392MB (uploaded by Egon68)
Rockman X4 - Japanese ISO Demo 356MB (uploaded by annoyment)


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