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You are a famous young American detective who has been invited to Tresyllian
Castle by your old friend Tamara Lynd. She is being haunted by the Tresyllian ghost,
who seems intent on scaring her off. Can you solve the mystery of the castle? One of
Infocom's weakest titles, Moonmist is quite average compared to the company's other
games: room descriptions are sparse, and most puzzles are uninspired. Even though
puzzles are easy, they do not have the charm of puzzles in Wishbringer to keep you
hooked. Perhaps one reason room descriptions lack detail is that the game box includes
a neat tour booklet that already describes the castle in detail. Still, that is not
a good excuse for a company who is famous for strong attention to detail in their
games. On the upside, the game offers four variations in the plot (more or less
random as you play), which gives the game some replayability. Each plot variation is
only slightly different from the other three, however. Another positive aspect is the
NPCs, who are quite well written and on par with characters in Infocom's other games.
With easy puzzles and considerable replayability, Moonmist is perhaps best considered
as a game to introduce people to murder mystery text adventures. If you are new to
this genre, Moonmist is a good starting point before you play the likes of Suspect,
The Witness, and finally Deadline. |