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This game involves a top-secret stealth fighter which has been stolen from
a US base, so it's up to you to track down its location and bring it back. Of course,
the fate of the whole world rest on your weary shoulders. Puzzles are fun and are
neither too hard nor too easy; and since most of them involve using cool spy gadgets
such as a passport falsifier, fans of spy novels will have a great time with the game.
It's controlled by the same pop-up command menu consisting of six verbs that was
introduced in Delphines debut Future Wars. However, it's been slightly improved and
does now allow interaction with your inventory, like examining and combining items.
You get to toy around with a whole load of typical special agent's gadgets, beginning
with a passport forgery kit and ending with explosive cigarettes. Apart from solving
puzzles, you've got to make it through some arcade sequences: escape the labyrinth,
dive with limited breath, dodge the evil guy's minions. There are three different
versions of this game: It was originally released in Europe as an EGA version under
the name of "Operation Stealth". A few months later, Delphine released a VGA-only
follow-up. For the US market, Interplay got its hands on the official James Bond
license and decided to spice up the game with the famous agent's name instead of
"John Glames". |