A shooter released as shareware. In this sci-fi driven outing, the
player takes on the role of a trained soldier, the son of Earth's diplomatic
ambassador, secretly sent down to a planet which is in peril, known as 'Ora',
where its inhabitants were enslaved by a tyrannical race known as the RI.
They want to plunder the planets' most rich resource, known only as 'Zendle'
at any cost, as its properties would assist greatly in the creation of a new
weapon's system to ensure the RI's dominance of Ora, and ultimately all
neighbouring planets. Each episode begins with the chapter storyline displayed
and your ultimate goal is also outlined here. Gameplay elements include rescuing
the slave Depth Dwellers, who appear chained to walls, mining shackled with pickaxes,
or found wandering aimlessly through the labyrinths. You set them free through your
advanced beaming transport technology which dematerializes and then rematerialises
the poor souls to safety. Objective-driven scenarios are brought forward, such as
in one instance, having to destroy a communications system to prevent the RI from
calling upon reinforcements. Various other assignments are given during the course
of each episode. In every level, your primary goal is to find one or more keys
which grant access to a transporter room, taking you to the next stage. Collect
new and increasingly powerful weapons from fallen enemies, or find them stashed
in a plethora of secret areas. A rapid fire pulse laser, rocket launcher, flame
thrower and a strategic mine dispensing armament, among other goodies become at
your disposal as you delve deeper into the mines. The weak
graphics could not be saved with the inclusion of 3d glasses for a stereoscopic
version. There were some new and good ideas in the game, but in the end it doesn't
make up for a good shooter.