Hellgate: London Flagship Studios, HanbitSoft / Namco Hometek, T3 Entertainment 2007

Set twenty-five years in the future, Hellgate: London introduces a world devastated by a demon invasion and a desolate city scorched by hellfire where mankind has gone underground to survive. Among them are the Templar, an archaic and secret society that foresaw this demonic apocalypse centuries ago. Followers of arcane rites, the Templar combine futuristic technology with ancient artifacts to forge powerful weapons and armor. The mystic sanctuary of the Underground system provides players safe conduct throughout the sprawling metropolis of London as they seek to preserve the bloodline of man and gain a foothold against the minions of darkness.
Hellgate: London combines the depth of role-playing games and action of first-person titles, while offering infinite playability with randomly created levels, items, and events. The player creates a heroic character, completes quests, and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances, and a massive variety of randomly generated equipment allow players to create their own unique hero.
If you paid $9.95 a month, you can be an elite subscribers. For those subscribers, there were no queues in servers, 12 chars per account instead of 3 for non-paying customers. Elite subscribers could store up to 40 items (instead of 20 for non-subscribers), which could be accessed from any char in an account-wide item vault. Visible distinction from other players. Elite subscribers were recognisable from their equipment and may trade subscriber-only equipment to other elite subscribers. There were VIP-Shuttles to remote areas too. Housing and founding of guilds were enabled for subscribers. Elite subscribers could attain officer/leader priviledges within their guild. Elite subscribers had access to additional game modes, including Hardcore mode. On December 2009, Korean-based game developer HanbitSoft re-developed it with an additional free-to-play version and gameplay changes like cancellation of the level cap – 50, the addition of the character advancement system and the improved class balance. A North American open beta started on June 30, 2011. See also: #Hellgate: Tokyo
Trojan Level Demo ~1.5GB ( @ WorthPlaying)
Hellgate Eternity - North American Open Beta / PlayRohan Portal Infos 5.66GB (uploaded by Gamer's Hell)
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DVD ISO Demo 6.68GB (uploaded by scaryfun)

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