Spheres of Chaos Iain McLeod 1998

First released in 1992 for the Acorn Archimedes, it was re-released in 1998 for PC. Imagine a world where instead of using his experiences with LSD to become an evangelist of therapeutic psychedelia, Timothy Leary had instead opted to learn assembler and program low-budget shmups for pc-download. For those unable to afford even the smallest portion of crack, Spheres of Chaos will dilate the pupil of your third eye and give you change from a fiver. This is no usual Asteroids family member, it's the difficult nephew. The one with all the good albums who stayed out late and got that girl into trouble back in school. Those particle effects? You can recognize the family traits as being present and correct, but somewhere in the past you can see some Minter has entered the bloodline. You're going to be glad very soon that it doesn't really vacate from the Asteroids paradigm, because whilst the basic game is in the same world - visually, this has vacated the previous galaxy. This is the anti-asteroids. Whereas Logg drew his space pure, flat and black - exquisitely cut with bright white - McLeod gives you all the colors. All at once. And then he cycles them. It was later made freeware. In 2012, a remake was released that delivers a psychadelic experience that one would be remiss to not experience. Taking the simple concept of a single ship shooting various sized space objects from the sky, it delivers an eye-boggling visual encounter using up to 130,000 pixels to create firework explosions, rockets and trails. ...an astonishing range of levels and enemies - enough to keep even the most dedicated gamer occupied, although their sanity after extended play might well be doubted... Confusing, explosive, enticing fun - not to be missed.
Review/Screenshots
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Freeware Game v2.10 853kb (uploaded by Official Site)
Videos
2012 Remake - Freeware Game 370kb (uploaded by Official Site)


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