Ajax Konami Industry Co. Ltd., Banana Development, Inc. / Konami, Inc. 1989

Release Date: 1989 In this arcade shoot'em up your mission is to infiltrate the alien fortress during 6 levels, and to destroy the fortress and the alien. Sitting in Ajax H.Q., you must pilot the remote controlled drone ship to do this. The drone represents jet fighter (behind view) and helicopter gunship (top-down view). It may be moved on the screen, fire air-to-air and air-to-ground guns and pow bomb. Limitless hordes of mechanoid invaders, whose sole intent is the total domination of the Earth, will try to stop you. Exit from each level is guarded by the powerful boss, who you should eliminate. DOS version of the game differs from C64/CPC/ZX version by the number and location of enemies, map of areas, order of the stages, and ability to use different controls to shoot air and ground targets. It was written completely in 8086 assembly language. A custom multitasking kernel was developed for the game, to provide for simultaneous animation, music, collision detection and scoring on the single tasking MS-DOS operating system, quite advanced for the time on the IBM PC platform. To support flicker free scrolling, double buffering was used. The music routines supported 4 note polyphony on suitable sound hardware, as well as sound effects related to the game play.
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Full Demo 769kb (uploaded by MyAbandonware)
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