Stargate Worlds (cancelled) Cheyenne Mountain Entertainment / FireSky 2010

This was to provide players with a form of ranged combat unique to MMORPG that would take full advantage of modern and science fiction weaponry, cover, and terrain. Players would be able to form squads with their friends or use bots for players who wanted to go solo. Squad leaders would control maneuvers and objectives through an innovative combat control interface. Players may have chosen to create characters that are members of either the SGC (the Good Guys) or the System Lords (the Bad Guys). Characters were equipped with varied and mixed skills, with the choice to form such classes as Research, Combat Marine, Medical, Scientific, Diplomatic, Engineering, Archeological, and Exploration. PVP would be possible between the two alliances on many contested worlds, actually swaying the balance of power on those planets, and unlocking hidden content. Cooperative play would also be possible, and players would be encouraged to forge temporary alliances to deal with greater threats, such as the Ori. The universe evolves as players inhabit and vie for control over alien worlds. Local populations would shift their allegiance between the two alliances. Outside threats, such as the Ori, would conspire to further change the face of these worlds. Players would be able to tip the balance of power on these worlds, beating back the Ori invasion, and swaying the local populations to their side through quests, combat and trade. Whether you are a solitary explorer, master tradesman, or commander of a massive armed force- your every action would alter the worlds of the Stargate universe. Work was started on the game in 2006 but it only reached being a closed beta before the game was cancelled when the developer filed for bankruptcy.
Infos
Beta Demo v0.8348.1.4046 ( 2009 06 30) 3.9GB (uploaded by Internet Archive Software Collection)
Videos
Server emu *register to view (uploaded by Stargate Resistance)
Screenshots
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