X-Isle: Dinosaur Island (cancelled) Crytek Studios 2001

This was an educational demo that leveraged the technology and art of a game title X-Isle that was to be published by Ubisoft but was never finished. It educates the player about the wonderful world of dinosaurs. Leveraging the OpenGL-driven CryENGINE and the GeForce3 nfiniteFX engine to create a Jurassic Park-like environment rendered in real-time, it leverages the power of the GeForce3 to highlight the most advanced 3D, real-time graphics ever seen in educational software. Dive into the magnificent and colorful world of the age of the dinosaurs in this educational demo, and explore how these prehistoric creatures lived in harmony with their natural flora. It showcases the OpenGL-based CryENGINE technology. It's able to feature very detailed vast landscapes and even more detailed dinosaurs and have both realistically interacting together; graphics like these are only possible with the new cutting-edge features from the GeForce3 chip. The progressive mesh technology enables massive scenes with 50+ skeletal animated dinosaurs walking through at once. It features state-of-the-art technologies such as Vertex and Pixel Shaders, per-pixel lighting and volumetric shadowing in real-time, bump-mapping, detail-texturing, real-time dynamic reflection and refraction (predator) effects, hardware hierarchical skeletal animations, and many other features.
Screenshots
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Tech Level Demo 44MB (uploaded by Guru3D)
Video


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