VR Ultimate Paintball: Heartbreak, Regret & Paintbots Robert Potter 2016

Early Access Release Tthis is a game about paintball guns and shooting waves upon waves of robots, a dash of story is thrown into the mix. But remember it's mainly just inane senseless robot murder, target shooting and leader boards. Created for VR using HTC Vive and Unreal Engine 4. It focuses on an arcade like style of gameplay. Containing four different game modes: wave based shooter, competitive target practice, challenging stage based "Trial" map and an episodic story. Defend or Die is a wave based game mode where you must defend a power core and yourself from the never ending onslaught of bots. Current Features: Never ending waves; Helper turrets; Two enemy types; Re-generating wall; Wave intermission store; Local leader board. Planned Features: Deployable shield; A Boss battle; Different exciting ammunition types; Online leader board. The Trial is a proof of concept game mode with a lot of work still to be put in. You must stock up before entering "The Trial" where you are given a set amount of time to progress across 5 different randomly selected maps, the goal is to achieve as high a score as possible in the allotted time. Gain knowledge of the map types and layouts to find the best routes which will let you get the highest scores possible. Current Features: 5 Randomly selected modular maps; Turrets that block your path and attack; Weapon lockers placed throughout the levels; Local leader board. Planned Features: Procedually generated maps; Deadly obstacles; Paintbot enemy type that will be used to patrol levels; Online leader board. The story line is experimental, currently it's a short but sweet experience traversing across three different levels and introducing you to the world of Heartbreak, Regret & Paintbots. The Competitive Practice Range is a room scale environment which contains an arsenal of weapons at your finger tips (or even vive controllers). Scattered throughout the level are many targets, see if you can get the maximum score in the fastest time. Current Features: One detailed map; Stationary targets; Local leader board. Planned Features: Dynamicly changable maps (think destructables); Moving targets; A wider array of weaponry; Online leader board.
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