Painkiller People Can Fly / DreamCatcher Interactive 2004

Painkiller, a mercenary for hire, is charged with cleaning out nests of the undead. But an unholy pact with a demon unknowingly puts you square in the middle of a fight for control of the underworld. The player will be constantly outnumbered, fighting against seemingly insurmountable odds. It uses a proprietary 3D engine capable of pumping out 100X the polygons of some of the latest shooters, while adding increased texture quality and the latest lighting and shadowing techniques. It features a standard single player campaign, with additional modes to encourage replay and full multiplayer support and the use of combo weapons. Your unholy pact gives you the power to morph into a powerful possessed creature with every 100 souls collected. Advanced AI coding will simulate group behaviours. Monsters don't spawn onto the map, they patrol. They are constantly aware of the player, and will coordinate their attacks by retreating, regrouping and counterattacking. The game employs the Havok physics engine, allowing for inverse kinematics ("rag-doll physics") and deformable, interactive environments. It attempts to replicate the "old-school FPS" gameplay of Doom and Quake. It has 24 levels of seemingly unconnected designs that include medieval castles, factories and lunatic asylums. Five of the levels are "boss levels" with some of the largest FPS bosses to date.

See also: #Painkiller MP: Battle Out Of Hell, #Ritual CPL Map Pack

Screenshots
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3-level SP Demo #1 ~228MB / SP Demo #2 (City on Water Level) ~157MB SP Demo #3 v1.35 (Military Base Level) ~181MB ( @ Gamer's Hell) / MP Demo (2-maps) ~137MB ( @ GameFront)
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Reviews
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Gameplay Mod
Infos
11.2003 Press ISO Demo 477MB (uploaded by Meddle)
Fan-Made Maps/Mods
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AlcoholClone 3CD ISO Demo + covers, patches & keygen 2.73GB (uploaded by Egon68)
included in Painkiller Black Edition - GOG Digital ISO v2.1.0.9 + OST, Extras 18GB (uploaded by hgdagon)


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