Tannenberg M2H, Blackmill Games 2017

Early Access Release This is the latest entry in the 1914-1918 WW1 Game Series that started with WW1 FPS Verdun, expanding the focus to encompass the Eastern Front. Warfare on the border of the Russian Empire offers a fresh experience for new and veteran players alike, with new squads and weapons, open maps that give players tactical freedom, and a whole new 64 player game mode. This historical game takes place across the lakes, forests, and snowy plains of the Eastern Front - it was inspired by the Battle of Tannenberg in 1914, one of the most iconic encirclement battles in history. Players will be able to master a range of entirely new equipment brought to the field by Russian 'Frontovik' and 'Cossack' squads, or join the Central Powers to serve in an Austro-Hungarian 'K.u.K.' squad or German 'Infanterie'. It offers a range of game modes - including the exciting new Maneuver game mode reflecting the different nature of war on the Eastern Front, as 64 players battle across large maps where the objectives and battle lines are always shifting. There is a wealth of historical detail including realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on real battlefields, this time in the forests, plains and mountains along the border between the Russian Empire and the Central Powers. Features: Realistic World War 1 gameplay; Tactical squad-based FPS; Warfare on the Eastern Front; Majestic backdrops, map detail and weather conditions; Variety of game modes for player counts of up to 64. Experience World War One on the Eastern Front - From artillery barrages and poison gas to the deadly machine gun and hard-hitting rifle, there are many weapons to master. The battlefield is a dangerous place, and a little thought will help you stay alive – lead your shots, keep your eyes open, and be ready to engage in ferocious close combat at any moment. The development team is aiming to recreate the atmosphere of the Eastern Front with the same level of accuracy as in Verdun. Uniforms have been recreated to the tiniest detail, the weapons are modeled to exact references and the maps use realistic props and terrain layouts based on locations from the hilly forests of Galicia to a Polish village subjected to scorched earth tactics.
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