gmDoom 2006

This is a partial source port of DOOM for Garry's Mod. You must have a DOOM IWAD file in your garrysmod/garrysmod/ folder (preferably from Doom 2 or even FreeDoom). It reimplements parts of the Doom code (enemies, weapons…) in Garry's Mod's implementation of Lua for you to mix and match to your heart's content. Play through Half-Life 2 with the Doom weapons and such. Or fill the maps with Doom enemies and watch them fight enemies that actually have polygons and some concept of path finding beyond "zigzag a bit". There’s also a sister mod, gmDoom Maps, that lets you load Doom engine maps, although due to Gmod's limitations they're physically placed into whatever Source engine map you have loaded at the time, which can be a little weird and awkward depending on what map you have loaded. Those shots of sprite enemies casting proper shadows onto walls are really cool.
Download (uploaded by Steam Workshop)
gmDoom Maps - Download (uploaded by Steam Workshop)

    News   Legends World Forum     FAQ