Shadow of the Tomb Raider Eidos Montreal, Nixxes Software / Square-Enix, Eidos 2018

This takes place after the events depicted in Rise of the Tomb Raider. This time Miss Croft journeys to Latin America, where she travels through the ruins of ancient civilization (including pyramids of Mayans and Aztecs), discovers the mysteries of the Order of Trinity, and learns more about the research conducted by her father. The story is more mature than in previous games. In order to depict Lara as a more advanced adventurer, the developers intended to force her to face the consequences of decisions she made. It changes the ratio of combat and exploration. Although battles are still important, exploration of tombs, ruins, and forgotten temples and solving environmental riddles is more important. While raiding such locations, players must be cautious as the places are filled with traps. It is worth mentioning that Lara is very experienced with climbing and performing amazing stunts (jumping over cliffs is nothing for her). She can also dive in order to check sunken ruins. Because the game takes place in Latin America, the jungle is an important part of the game. It is inhabited by wild animals and it enables Lara to develop her survival skills. During the game she learns how to take advantage of her surroundings, to hide in the bushes (which is even more effective if she uses mud camouflage), to quietly eliminate enemies or to set traps for them. The jungle is also a great source of resources that can be used in the advanced crafting system. The crafting enables the players to increase backpack capacity, take more ammunition and arrows, create bandages that are used for healing wounds. In addition to having weapons, Lara is equipped with various tools that make exploration easier. Among them, there is a grappling hook and a pickaxe.

See also: #Season Pack

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