Terminal Velocity (Velocity Brawl) Terminal Reality / 3DRealms 1995

A game in which you mainly fly just above the surface of some alien worlds. Once in a while however you have to pursue enemies up in the skies and down into a cavern. These enemies mainly consist of tanks and spaceships. Destroyed opponents and buildings tend to leave powerups which you can use to upgrade your ship and weapons. Not a complicated game, but entertaining if you have some excess rage left. The game was made by the former lead programmer of Microsoft Flight Simulator. At its launch, the game's all-digital soundtrack, great frame rates, and external environments set it apart. There's 9 totally unique planets, with 3 levels per planet, and dozens of tunnels. It has over 400,000 sq. miles of terrain - incredibly large levels. Plus, there's 7 destructive weapons, plus other power-ups. RemoteRidicule allows players to send digitized voice messages to other players. After a while, however, the same enemies and similar looking levels tend to get boring. The CD version has 70 Megs of 3D rendered cinematics, SVGA (640 by 480) support, high resolution replacement textures (add 16 times the graphics detail), the BONUS planet, and eight network player support.

See also: #Platinum 3D Action

Full Demo 7MB ( @ Juego Viejo)
Full Demo ~5MB ( @ 486Games.net)
Full Demo ~7MB ( @ XTC Abandonware)
ISO Demo ~83MB ( @ LTF Abandonware France)
Floppy Image ~7MB (uploaded by Molitor)
Clone ISO Demo v1.2 106MB (uploaded by Egon68)
Shareware Level Demo v1.2 3.8MB (uploaded by RGB Classic Games)
included in S3D Game Pak ISO Demo 235MB (uploaded by Molitor)
Patch to run on Windows 227kb (uploaded by Games Revival)
included in MegaPak 5 - Clone 10CD ISO Demo 1.85GB (uploaded by Egon68)

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