The software developers that already gave
us Autobahn Racer, tried this game in the FPS genre as well made with
a modified Genesis 3D engine. Amsterdoom has been invaded by UFOs with
blue aliens called Grøbbers and you can fight them in real-life locations such
as the Dam, the Rijksmuseum and Centraal Station. There's puzzles to solve,
keys to find, and components of the super weapon to collect in 15 different
levels before taking on their mothership. As with
the Autobahn Racer games, this has weak graphics,
stupid opponents and boring gameplay through which you must suffer.
This is probably the reason why there is no demo made free to the public
to evaluate it. 6 months after Amsterdoom,
the version Invasion Deutschland was made for the German market as well.
It is designed to bring virtual German "landscapes" in cities such as Hamburg,
Berlin, Munich, Frankfurt and Cologne (like already in
Autobahn Racer and its sequels), and/or buildings that we
are familiar with such as the Hofbräuhaus, Walraf museum, or the Cologne cathedral. In the
hallowed surroundings of the Reichstag the final battle looms. There is more
humor, the touch is lighter. The aliens now have quite different personalities
and looks and one uses a new bouncer gun. There is now an aptly named
communicator which is a "talking head" of a nutty professor that appears on
your screen telling you what you have just done and what the next step is.
There's a more balanced graphical look with colorful lighting and better use
of contrasts in each level.