Emissary (cancelled) Cyberlore Studios 1998

This game was supposed to be an FPS with certain tiny RPG elements. It began development in early 1996 and the developers originally intended to use the popular and proven Build engine, however later they became one of the few developers to license the Unreal engine while it was still in development. They later went on to make MechWarrior 4 expansion packs. It appears work on the game continued until the middle of 1998 when the game was finally cancelled due to financial problems at GT Interactive. Only Alpha versions of the game exist.
Infos
Alpha Build 083 (provided by Delacroix & upped by Scaryfun) 11MB
Video
Alpha Build 084a (provided by Delacroix & upped by Scaryfun) 17MB
Alpha Build 0864v (provided by Delacroix & upped by Scaryfun) 8MB
Alpha Build 0866q (provided by Delacroix & upped by Scaryfun) 9MB
Alpha Build 0871d (provided by Delacroix & upped by Scaryfun) 21MB
Alpha Build 0874d (provided by Delacroix & upped by Scaryfun) 62MB
Miscellaneous Development Files (Raw textures and models, Tools, Design documents, Source code) (provided by Delacroix & upped by Scaryfun) 583MB
Alphas + Miscellaneous Development Files (mirrors) (uploaded by Delacroix)


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