Call Of Duty Infinity Ward / Activision 2003

A majority of the team which created Medal Of Honor also is responsible for building Call Of Duty. Even more impressively, it is laid on the accurate depiction of war events. Players are in teams during the game and teamwork is of extreme importance. There are no one man armies, only in the group one has a chance. The player is joined by computer-controlled allies who range in quantity from two infantrymen (in some of the British missions) to an entire regiment of tanks (in the Soviet missions). In 24 missions one will fight as a British, American or Russian soldier. There are tactical missions, such as attack scenarios and also fights using vehicles. The graphics and the in-the-middle-of-a-battle feeling should still be much better, as with Medal Of Honor. It features a "shellshock" effect: when there is an explosion near the player, he momentarily experiences simulated tinnitus, appropriate sound "muffling" effects, blurred vision, and the action moves slower. The multiplayer modes (16 maps) contain respawning in deathmatch mode, selection of weapons at the start of the game (and the possibility of selecting to respawn with a different weapon), and very fast-paced gameplay. The available multiplayer modes are Behind Enemy Lines, Deathmatch, Team Deathmatch, Retrieval, Search & Destroy and Headquarters.

See also: #Call Of Duty MP: United Offensive

Screenshots
SP Level Demo ~175MB (@Game Pressure) Dawnville Demo ~161MB (@ Internet Archive)
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Fan-Made Maps/Mods
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Total Conversion
Videos
Call of Duty: Deluxe Edition 4CD ISO Demo 2.67GB (upped by Shattered) NOTES: Includes Call of Duty: Game of the Year (v1.5b), Call of Duty: United Offensive expansion (v1.51b), and more.
Full Demo + Ambient Addon 422+48MB (uploaded by UberLamer)
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2CD ISO Demo 685+720MB (uploaded by Internet Archive Software Collection)
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