|No Regret begins 46 hours after the events in No Remorse. A WEC freighter headed for the Moon picks up the Silencer's escape pod, and the Captain, upon moonfall, makes contact with the local
Resistance. The WEC uses the moon as both a mine and prison, where most of the political dissidents
and Resistance members are forced to extract a precious radioactive compound, Di-Corellium. This
mineral is the basis of virtually all energy production on Earth. Approximately half of all known
reserves are on the moon, and a shortage of Di-Corellium would cause serious problems for the WEC.
For this reason, Chairman Draygan is on the moon to oversee the Di-Corellium production, which has
been lagging recently—possibly due to incursions from the Resistance cell on moon, at the hidden
Dark Side base. He is, to say the least, not happy when he learns that the Silencer appears to have
survived and may well be on the moon.
Over the course of No Regret's ten missions, the Silencer works to undermine the WEC presence on the
moon, culminating in a showdown with Chairman Draygan himself. The WEC's lunar headquarters are
destroyed and the Resistance takes control of mining operations, with the hint of further conflicts
with the WEC. The game's story is notably more simplified and straightforward than that of No