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This is Infocom's first game in the "Tales of Adventure"
line. You like to think of yourself as a bold and adventurous soldier of fortune,
daring to brave the perils of the Egyptian Desert in search of a great lost
pyramid. In fact, you're a small-time explorer, and you've just been marooned by
your crew. Thoughts of getting lost, starving to death, or dying of thirst cross
your mind, but you are sustained by the faint hope that you can somehow find the
pyramid in this smoldering heat. You're all alone. The game's parser is up to
Infocom's usual level. Michael Berlyn's writing helps bring the pyramid to life,
although some sections of the pyramid to be a bit weakly written. The plot moves
along fairly briskly at first, then widens to allow more exploration once you find
the pyramid. There are no true NPC's in the game; how many characters are you
likely to meet while exploring a long-dead pyramid? Infidel is of medium difficulty,
an entertaining game but not a true classic. Also unusually for Infocom's games,
the game has no happy, triumphant conclusion. Some players felt extremely
disappointed, saying that the ending made them feel that everything they'd done
was in vain. |