I get a 90 degree counter-clockwise display for this game running on Windows XP SP3, which can't be corrected with 3D-Analyzer or SwiftShader; so I assume it's the upload itself. The in-game resolution small text-area reveals some kind of inappropriate symbol-numeric code I presume shouldn't be there.
A small pop-up window states (after one escapes out) that "The 3D device has a non-zero reference count, meaning some objects were not released."
This small pop-up window says this regardless what display adapter I use.
Can this be fixed?