Trey wrote:Where's the realism
... in most games.
Trey wrote:mindless robotic bad guys waiting for you to wander close enough to them to make them attack you
Isn't this the successful formula for Serious Sam ?
Trey wrote:Barren landscapes
... didn't do Halo any harm.
As for Borderlands, i found it pretty enjoyable, though it's more fun co-op. The RPG elements work better than in Hellgate.
The enemies that charge you with axes can sometimes kill you in two hits from full health & shield, but the point is you're not supposed to let them get that close. That's their 'tactic', and usually you should hear them coming.
And grinding pointless quests ? Most games suffer from this with the "kill X of Y" and "fetch X from Y" formulas, and Borderlands is pretty far from being the worst culprit.
"Archimedes Elite, regarded by many as the best ever version." - Ian Bell, co-author of Elite