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DOSBox 0.72 has been released!

Postby hfric » Tue Aug 28, 2007 8:15 am

DOSBox 0.72 has been released!

This release fixes a few bugs that slipped through when releasing 0.71.
Here a list of the changes:

* Fixed unitialized variable in joystick. (Fixes crashes on Vista and Mac OS X)
* Some bugfixes and speedups to the 64 bit recompiling core.
* Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
* Fixed a bug in keyboard layout processing code and fixed certain layouts.
* Fixed Dreamweb.
* Improved speed unlocking when running cycles=max.
* Fixed a crash related to the tab completion in the shell.
* Improved aspect correction code. Should now be like how a real monitor handles it.
* Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
* Added a lot more keyboard layouts.
* Fixed crash related to changing the scaler before a screen was created.
* Hopefully fixed compilation on *bsd.
* Enabled auto cpu core selection for recompiling core as well.
* Made the used joystick selectable when 4axis is specified.
* Added some hints for inexperienced DOS users to the shell

Code: Select all
http://dosbox.sourceforge.net/download.php?main=1&begaming_website_session=d39d300e450a2e6aaa6702213e50ac9a
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Postby Smiling Spectre » Wed Aug 29, 2007 4:41 am

Thank you for info! :)
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Postby Shattered » Wed May 27, 2009 7:35 pm

DOSBox v0.73

Changes:
0.73
- Add two new opl2+opl3 emulators. (better speed, different implementation
approach)
- Improved DRO recording/better file structure.
- Add EGA emulation.
- Add special vga machine mode. Supports more of the exotic tricks like
changing the palette during screen updates, 9x16 fonts etc.
- Added special machine modes for the following svga cards:
- S3
- Paradise
- Tseng
- Fix problems with the vga split line feature.
- Improve vesa emulation.
- Add optional selection of old vesa mode for games that don't work
with certain vesa features.
- Improve video BIOS emulation to behave more like a real bios.
- Fixes for emulated 4bpp graphics modes.
- Fixes to paging system.
- Various fixes and improvements for the recompiling core.
- Add arm backend for the recompiling core.
- Add some mscdex quirks when dealing with files that are exactly 8.3 long.
- Small fixes to batch file handling.
- Small fixes to the XMS memory handling.
- Various fixes for aligned memory on hosts that want it.
- Various improvements to the mouse.
- Fixes and small speed ups to the debugger.
- Fix and improve lot's of compilation problems. (curses detection,
GCC 3.4 and GCC 4.X fixes)
- Added some basic auto keyboard layout handling. (windows only currently)
- Add basic support for evdev keyboard driver.
- Various fixes to the timer. (improve mode 2 timer changes,
implement mode 1, improve gate2 handling)
- Add audio extraction and mci audio support. Should enable CDROM audio
for Vista and adds volume control.
- Improve the directory cache speed a lot, especially with mounting slow
media like network paths.
- Various fixes to the create temporary file call.
- Don't keep batchfiles open during execution. Allows rewriting of the
active batchfile. (menu programs use this trick sometimes)
- Fix problems with filenames with 2 extensions.
- Add some more lowlevel dos tables.
- Fixes to hercules emulation.
- Fix flag handling for special case of ROR.
- Make the batchfile handling in regard to IF more flexible.
- Fixes to scrolling/panning feature.
- Add prefetch queue emulation.
- Make the emulated cpu type selectable. This is mainly the
identification commands and the way paging works.
- Some special EMS functionality added. (OS handles, zero-page handling)
- Improve support for EMS when booting a different OS.
- Improve cdrom speed detection by games.
- Improve stability of cycle guessing code, when there is background
activity.
- Fix various mscdex and cdrom detection schemes.
- Added Coremidi support on Mac OS X.
- Improve support for DOS devices when used to detect the existance
of directories in various ways.
- Add IRQ 2 emulation on VRET. (ega only)
- Added video parameter table and video state functionality.
- Increase default freespace to 250 MB.
- Some fixes to the fat filesystem handling for disk images.
- Some soundblaster fixes and command additions.
- Fix mixer 16bit direct transfers on bigendian hosts.

Code: Select all
http://sourceforge.net/project/shownotes.php?release_id=685514&group_id=52551


Download:

Code: Select all
http://prdownloads.sourceforge.net/dosbox/DOSBox0.73-win32-installer.exe?download
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Postby Shattered » Thu May 13, 2010 8:00 pm

DOSBox v0.74

DOSBox 0.74 has been released!

Here is an overview of the changes:

* Several small game specific fixes/hacks/support. (Offensive, Roadhog, GTA installer, Kingdom O' Magic soundcard detection, Pirate booter, Armored Fist installer)
* Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden Ships and Iron Men" and "I Have No Mouth And I Must Scream")
* Fix a stack overflow that could crash DOSBox.
* Add fake microphone input. (fixes Talking Parrot)
* Modify adlib turn off code, so that it doesn't turn off in cases where the same sound is repeated over and over again.
* Several small fixes to the CDROM audio code.(HOMM2, Redneck Rampage and others)
* Several improvements to the CDROM emulation code. (fixes Alpha Storm and GT Racing 97)
* Some small CPU fixes that might fix something.
* Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
* Some hercules fixes. (Testdrive)
* Improve support for blanked parts that wrap around to the start of the screen. (fixes Magic Circle demo and Sid&Al)
* Remove old OPL cores as the new ones seem to work very nicely.
* Modify movie recording code so that the movies aren't corrupt when you exit dosbox without stopping the movie.
* Change RGB3x scaler to look more pretty.
* Improve initial register values compatility of the GUS.
* Added autodetection for Gameblaster. (games can find it now)
* Change render preferences a bit to be more compatible with Windows 7.
* Add DOS fixes to terminate program. (fixes Fortune Teller)
* Add FFREEP. (fixes Trucks)
* Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
* Add special int10 scanline function. (fixes mz700 and probably lots of games that mess with them)
* Fix scrolling in rarely used video modes. (fixes Orphee)
* Modify game specific hacks a bit so that Kick off 3 works again.
* Lots of fixes to the INT10 video parameter table. (Seven spirits of ra and others)
* Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
* CGA, PCJr, Tandy: Add video blanking, change display start latch timing, sync pulse width correction.
* PCJr, Tandy: implement vertical retrace interrupt.
* PCJr, CGA: line-by-line video emulation.
* PCJr: support on-screen change of color modes 4medium to 16low. (used by Ghostbusters booter)
* Hercules: Add green and amber monochrome support.
* All machines: only update the video timing when needed. (Jungle Hunt, others that synchronize to the video screen might profit)
* Several small DOS fixes.
* Some UMB related fixes. (The Legacy without UMB)
* Fix version number of DSP for SB 1.5. (fixes a few games)
* Several VGA emulation improvements. (Allertone football manager)
* Some Tandy fixes. (Mech Warrior)
* Small improvements and fixes to the OPL emulation.
* Add low level Tandy DAC emulation.
* Some EMS fixes. (fixes Mortal Kombat and others)
* Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic. (fixes stmik-based applications)
* Some interrupt pointer location modifications. (fixes Tinker Tales)
* Some fixes to the BOOT code. (fixes Last Mission)
* Respect write-only file information. (fixes Champions of Zulala)
* Some RTC fix. (fixes Tully Bodine and others)
* Improve mouse emulation to work better with Water World.
* Hopefully fix the translation of the configuration file.
* Speed up and fixes for the recompiler core. (pitfall2 pcjr)
* Change memory start location. (fixes 7th Guest installer)
* Several fixes to the batch file handling. (Shift and use the typed first %0 instead of the parsed %0)
* Improve file redirection and redirected line ends. (fixes Phantasmagoria 2 DOS installer)
* Fix compilation with new MAC os X version.
* Add 16C550A FIFO support to the serial port emulation.
* Improve modem emulation to get higher speeds.
* Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20, so that hopefully certain soundcards produce more fluent sound playback.
* Add some rarely used, but for some games critical flags to the internal commands.
* Add -userconf flag, so that the userspecific configuration can easily be used together with -conf configfile.
* Improve internal timing with repeating timers (especially with the dynamic core).


Downloads:

Code: Select all
http://www.dosbox.com/download.php?main=1
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Postby otiscrusher » Fri May 14, 2010 9:11 am

Still many games don't run under this software. And I've got the feeling they never will.
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