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Re: BloodRayne 2 FSAA Path + HD Textures

Postby hfric » Tue Jun 16, 2020 10:51 pm

More here ... in other words re-relase the same games with mods as theirs own remasters ... same thing like *ehm* was done to System Shock :roll:
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https://www.globenewswire.com/news-release/2020/03/03/1994352/0/en/New-Gaming-Publisher-Ziggurat-Interactive-to-Bring-Massive-List-of-Classic-and-New-Games-to-Modern-Platforms.html


Press Kit with Bio and how they will revitalize the Ips
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https://uberstrategist.link/zg-presskit

What they do to the IP after they get them ... place them on steam for 5$ low effort job ... if biff did the same he would be a millionaire
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https://store.steampowered.com/publisher/ziggurat
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Re: BloodRayne 2 FSAA Path + HD Textures

Postby yamibito » Wed Jun 17, 2020 12:30 pm

Could be :mrgreen:
"Here at least
We shall be free; the Almighty hath not built
Here for his envy, will not drive us hence:
Here we may reign secure; and, in my choice,
To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven…"
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Re: BloodRayne 2 FSAA Path + HD Textures

Postby rayneHD » Fri Sep 04, 2020 8:20 pm

Working on DarkRayne, Schoolgirl and Cowboy outfits, upscaled original textures to 4k. WIP. Open images in new tab to see difference (HD OFF/ON)

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Re: BloodRayne 2 FSAA Path + HD Textures

Postby yamibito » Sat Oct 17, 2020 7:26 am

:cool:
"Here at least
We shall be free; the Almighty hath not built
Here for his envy, will not drive us hence:
Here we may reign secure; and, in my choice,
To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven…"
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Re: BloodRayne 2 FSAA Path + HD Textures

Postby yamibito » Wed Nov 04, 2020 8:43 am

Bloodrayne Terminal Cut the updated versions of the first two Bloodrayne games is coming on November 20 to Steam and GOG, free for owners of the originals.

Original series creators, Terminal Reality are working to update both games for modern systems.
List of changes:
- Support for higher display resolutions (up to 4K / 3840x2160)
- Improved rendering with up to 4x anti-aliasing
- Upscaled cinematic videos
- Support for modern gamepads (XInput controller support)
- Improvements to lighting at engine level, plus fully reprocessed lighting data
- Engine improvements to support uncompressed original textures
- Improvements to effects such as reflections, water, fog, and shadows
- BloodRayne: Fully voiced with localized interfaces in English, French, Italian, Spanish
- BloodRayne 2: Localized interface and subtitles for English, French, German, Italian, Spanish
- Optimized for Windows 10
Image
trailer:
https://youtu.be/RrCyPKTwvj4
"Here at least
We shall be free; the Almighty hath not built
Here for his envy, will not drive us hence:
Here we may reign secure; and, in my choice,
To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven…"
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Delacroix

Re: BloodRayne 2 FSAA Path + HD Textures

Postby Delacroix » Wed Nov 04, 2020 2:21 pm

<spits out coffee> I heard about the first one but the second one?! YEEEHAAAW!!!
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Re: BloodRayne 2 FSAA Path + HD Textures

Postby yamibito » Fri Nov 20, 2020 4:04 pm

I thought Ziggurath Interactive and hired former Terminal Reality devs will really do something on their own with Bloodrayne Terminal Cut dated graphics.
Instead, they just took ReShade's d3d8to9.dll wrapper and placed in game folder. Something that most of us did few years ago with original game...

Hfric, you was so right about it.
Very nice, Ziggurath
"Here at least
We shall be free; the Almighty hath not built
Here for his envy, will not drive us hence:
Here we may reign secure; and, in my choice,
To reign is worth ambition, though in Hell:
Better to reign in Hell than serve in Heaven…"
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yamibito
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