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Legends World • View topic - 2 old free Russian FPSes


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Postby zobraks » Sat May 17, 2008 11:12 am

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Postby AD » Tue Jun 10, 2008 7:57 pm

Last edited by AD on Sat Jun 28, 2008 9:27 pm, edited 1 time in total.
My gratitude goes to all contributors. :up:
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Postby Narfous » Thu Jun 26, 2008 8:27 am

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Postby AD » Thu Jun 26, 2008 7:17 pm

Narfous
Ugh, I was the first who answered your question correctly and you are being so arrogant with me. I spent my own time to investigate the matter and got you links and info.
Did I say it requires Q2? Haven't you heard of stand-alone mods? Have you heard of TC? Do you realize "mod" is quite a wide term?
SoE definitely has Q2 roots so it is a modification of one kind or another. Yes, it's on Q2E engine, and what's Q2E based on?
As a matter of fact it was enough for me to look at screenshots and see "baseq2" directory in the game to make no mistake about Q2 relation.
I called those games "mods" just for that sole purpose, to stress that they are more like fan-made than commercial titles. Also I was referring to mod community for the same reason.
My message was not supposed to be a start of discussion of what a mod is.

Overlooked you are "THE RIP MAKER" - the plague of all true gamers...

P.S. Alien Arena is a Q2 mod too far. Technically speaking it's a modified Q2 engine's source code based game. As well as SoE is.
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Postby Narfous » Fri Jun 27, 2008 3:41 am

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Postby AD » Fri Jun 27, 2008 12:52 pm

My gratitude goes to all contributors. :up:
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Postby Narfous » Fri Jun 27, 2008 4:16 pm

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Postby AD » Sat Jun 28, 2008 8:11 pm

Well, there are mods and TCs that simply include vital files inside their installation. As a result they don't require / depend upon anything.
So your presumption that any mod requires original to play is wrong. This requirement is not an identifier of a mod either, 'cause it may be an add-on, etc.
Taking advantage of a source code instead of precompiled game files is a next step but still falls short of original look, because the engine is virtually the same.
I highly doubt the author redrew every texture and model for his mod. Probably a lot was borrowed from different sources. I believe he used some kind of Q2 map editor for mapping and so on.
Looking at such a compilation based on a mix of Q2 engines with baseq2 directory inside and screenshots reminiscent of Q2, I called it a Quake2 mod and have no regrets about it, even though I won't argue this game is a stand-alone title.
The whole idea for the author to create a stand-alone game was to be able to legally sell it. That's what publishers were ready to pay some money for. So, in my opinion, what he was doing was still modding but this time of a bigger scale - using free engine to make "clear game", as the author noted.
Like Lendlease, this game reminds a Q2 TC the most.

And in no way am I trying to diminish the great work by Sheppard.

Also it is very likely we are talking about different games and my guess about what you were really looking for was not successful.
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Postby spoone » Sat Jul 12, 2008 3:19 pm

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Postby AD » Wed Jul 16, 2008 10:03 pm

Google for the title along with the author's name.
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