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Any thoughts on Diablo III?

Postby Trey » Sat Jun 16, 2012 5:36 am

Looking for opinions, feedback, reviews, or whathaveyou.
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Re: Any thoughts on Diablo III?

Postby Meddle » Sat Jun 16, 2012 7:54 am

I haven't even played it. Having to be continuously online to play a single-player game is a real turn off, so I decided not to buy it.
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Re: Any thoughts on Diablo III?

Postby hfric » Sat Jun 16, 2012 5:40 pm

Meddle wrote:I haven't even played it. Having to be continuously online to play a single-player game is a real turn off, so I decided not to buy it.
there is a working pirate server emulator for diablo 3 , tested the game with it and it works fine .... played for 3h and ... its not diablo no more its more a grind fest with exotic loot ... i recommend a game that WAS created by the Diablo creators that left Blizzard after Activision BOUGHT them ... Torchlight and its part 2 http://blip.tv/angryjoeshow/angryjoe-pl ... ii-6168188
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Re: Any thoughts on Diablo III?

Postby Shattered » Sat Jun 16, 2012 8:12 pm

My personal experience:

The levels are pretty straight forward like part II. Fields with lots of enemies, also the elite packs and champions. Not really a cool storyline, but I guess that was to be expected from a game like this.

You can create several characters and you share your gold and stash with all of them. That means you can keep items for a different class in your stash to be used later when you play with that specific class.

The skill system has been simplified, you can't distribute points anymore like strenght, dexterity etc. etc. As you go level up you unlock skills and runes. The runes give a special effect per skill. You can use only one rune per skill at a time. Most skills have a cooldown period.

The mana is now called spirit, fury, etc. depending on the class you play. The basic attacks regenerate your resource pool which you can use for special attacks, auras, etc. There are also some passive skills. You can select a maximum of 3 passive skills when you reach a certain level.

Health potions have a cooldown period, I believe it's 30 seconds per potion. Enemies often drop health globes, which instantly heal you. Gold and health globes are automatically picked up when you walk over them.

The level cap is 60 at the moment. After you reach level 60, your chance to find magical items is increased for 30 min. every time you defeat an elite pack.

There are treasure goblins running around which drop gold and items every time you hit them. When you manage to kill them they drop numerous magical items.

It's quite easy to play through normal difficulty without help. In Nightmare and above you need to buy better items from the auction house to survive. You can do that with in-game gold or real cash. The best way to get a lot of gold is to sell items you don't need on the auction house.

You can also train a blacksmith and a jeweler to craft better weapons, armor and gems. The blacksmith needs materials to create new items. You can get those materials from magical items. All of this costs gold and in higher difficulties pages or tomes of blacksmithing and jewelcrafting.

You can buy more slots and tabs to increase the size of your personal chest (stash).

All in all I expected more. The storyline is too short and it doesn't take much time to reach level 60. Another drawback which already has been mentioned is that you need to be online all the time to play. If the Battlenet servers are down or under maintenance you can't play at all. I have only played 2 classes so far, so maybe there's more to come.
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Re: Any thoughts on Diablo III?

Postby Meddle » Sat Jun 16, 2012 10:33 pm

@hfric, yeah I played the beta for part 2 of torchlight, fun game. the full version seems like it'll be better than diablo III. I knew about the emulator for it, but I decided against doing anything with it at this early stage. I also beat the crap out of torchlight 1.. thoroughly enjoyed it.

another review of Diablo 3:

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http://www.escapistmagazine.com/videos/view/zero-punctuation/5777-Diablo-3


I'm sure Blizzard will poop out some expansion packs for it, although IMO I think the damage is already done. Then again 6+ million people couldn't be wrong, could they? :roll:
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Re: Any thoughts on Diablo III?

Postby hfric » Sat Jun 16, 2012 11:32 pm

Shit is good for you , recommended by millions of flies that eat it every day , they couldn't be wrong , could they?

:lol:

HomeFront a crap game sold OVER 1 MILLION UNITS :huh:

Hype and clever advertising does wonder for crap does it

ps. you forgot to add a Blacksmith or a Shop keeper don't repair your gear no more... but a traveling sales wagon can fix it ... what the fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu :lol:

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Re: Any thoughts on Diablo III?

Postby Trey » Sun Jun 17, 2012 5:30 am

Didn't mention it but I've also played Diablo 3, I just wanted to hear what others had to say first. I've played the single player campain till the beginning of Chapter 3 when it started getting both much harded and much more boring. Kind of lost interest after grinding chapter 3 and having to restart it over and over again after getting drop from the server... also the game ends after the third chapter, so what was the point. It got old fast, I doubt I'll play it again.

I also was a beta tester for Torchlight 2 which I believe is going to be both more fun and a better value. Ha, at least it allows you to zoom in and manipulate the camera, and it also allows you to navigate using the keyboard.
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Re: Any thoughts on Diablo III?

Postby Shattered » Sun Jun 17, 2012 6:00 am

@hfric: Yeah, I forgot to mention a lot more things. Like that you can choose followers that help you and such.

Blizzard will certainly release one or more expansions for this game. Or they will change the game like they did with Diablo II patch v1.10. I'm now playing in Hell difficulty with my level 60 character in act 3. There's still the Inferno difficulty, so the game is badly out of balance at the moment.

The levels are too short, so it's very boring indeed to go through all of it again and again. Act 4 is the shortest of them all, you can't call that an act.

But hey, at least the server drops are solved now. I guess too many people were disappointed :)

That something is popular doesn't mean that it's good, but then again it's all a matter of taste. I'm sure most people bought Diablo III because of part II. I did.
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Re: Any thoughts on Diablo III?

Postby InsaneFury » Tue Jun 19, 2012 7:35 am

I hate how people attribute a long replay value to this title. Aside from the the randomized packs/drops and little dungeon randomization, the game is still very linear. No different storybranches, no real interesting quests.

If Blizzard were to have had a quest randomizer in place with lots of additional dialogue and dynamic scripting, now THAT would have a replay value. As-is now, it's just grinding for better stuff, PLAYING THE SAME FREAKIN' STORY OVER AND OVER in an other difficulty setting. I don't know about you, but normally I only play games once until I complete the storyline. I won't switch to harder difficulty modes just to go through the game again, I've got other stuff to do.



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