Jetburst | Quantum Games / The Game Assembly | 2017 | |
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This was developed as a school assignment during 10 weeks at The Game Assembly. The game was developed in a built from scratch engine, Hailstorm, and Unity was used as a level editor. It's a fast paced space racer with 6 degrees of freedom. The player needs to enter a underground racing competition in order to pay back a debt. In order to win the player must finish three dangerous tracks. | ||
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