3D Game Alchemy / Tricks of the DOOM Programming Gurus (2nd Edn) SAMS Publishing 1996

The original "Tricks of the DOOM Gurus" contained everything you needed for the creation of your own add-on scenarios for id Software's games DOOM and DOOM II. The fully revised (and retitled) second edition ("3-D Game Alchemy for DOOM, DOOM II, Heretic and Hexen") brings you even more! The technical content of the book has been extended to cover Raven Software's adaptations of the DOOM engine, Heretic and Hexen. The new edition covers everything from installing and running the games themselves, through designing and building your own add-on data files to hacking at the executable code itself. It provides the tools you need (on CD-ROM) together with full instructions for getting the most out of them. New since the first edition is a section on advanced DOOM editing and hacking techniques, providing unique insight into ways of mastering the mysteries of the greatest 3D game successes of all time.
And, as if this wasn't enough, the CD-ROM has (quite literally) been filled with the very best of the add-on game levels to be had. Here you will find the greatest collection of third party WADs ever assembled on CD, some specially prepared for this book, all readily accessible by means of a custom designed game launcher. Virtually all of the new WADs can be played straight off the CD-ROM and take up no extra space on your hard disc. In addition, the book has reviews of the greatest WADs of all time, with tips and hints on how you too can make it into the gallery of master Alchemists! (It even tells you how to distribute your masterpiece on the Internet.)
Screenshots
ISO Demo 138MB (uploaded by Scaryfun)


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