Five Generations [J] Masterpiece 1999

A war simulation game where you combine units to form an army and fight against enemy forces. From the distant past when spirits form the terrain to the future after the destruction of humankind, battles will develop in five generations, and the terrain of the field will change over time, and the impact on the land such as pollution and purification will also determine the outcome. A real-time two-player simulation game in which all actions of the unit, such as battle and construction, are converted into points, and the total score at the end is used to compete for victory or defeat. The battle unfolds on a field of 24x24 squares, and five eras change over time. The player builds the units to be introduced in each era as a deck in advance. When the game starts, the player cannot intervene, and each unit acts automatically, so deck construction divides the victory and defeat as in the card game. "Five Generations Second Age", which was added with a unit on December 17, 1999, was released exclusively for official mail order. "Five Generations" users can upgrade to "Second Age" free of charge. There are innumerable units according to the three action levels of air, ground, and underground, level up by battle, and disappear regardless of hit points when the life is exhausted.
Videos
Japanese ISO Demo (provided by Rockleevk & upped by Scaryfun) 419MB


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