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D/Generation is a fun isometric puzzle/adventure hybrid that looks similar to
Mindscape's earlier underdog Contraption Zack, although it's based on a different
engine. The puzzle focus of Zack gave way this time to stronger emphasis on plot
and adventure game puzzles, with no less enjoyable a result. The plot is quite
interesting: a large multi-national genetic engineering company called Genoq has
developed an entirely new type of biogenetic weapon, which has escaped and taken
control of the whole central office building. The head of Genoq, Jean-Paul Derrida,
has requested a package from abroad to help him fight this dreadful weapon, called
the D/Generation. You take the role of the courier bringing him this package, and
pretty soon it becomes apparent you are Genoq's only hope of survival. Your
character lands on the 80th floor and has to work his way upwards to the 89th floor,
where you will confront the D/Generation and hopefully save Genoq. Each floor is
made up of rooms, most of which are infested with renegade biogenetic weapons,
called A/Generations, B/Generations or C/Generations. You must kill all the
biogenetic weapons in each room and seal off the air duct they came from until you
can proceed to the next room. If you manage to also save trapped human scientists,
you will be rewarded with extra lives and important clues. The action is very
fast-paced, but don't expect to finish the game in one sitting - the higher you go,
the more complicated obstacles you must pass and more monsters you must kill. In 2004 a fan-made remake/sequel, rE/Generation, was made by DreamCodex for the Retro Remakes 2004 Competition that retains much of the original gameplay and feel, while upgrading the graphics and adding some new surprises.
See also: D/Generation HD |