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This game is rather different from previous games in the series, although it keeps the same core mechanic of combining two elements to create more. One major difference between this game and earlier games is the addition of a resource: "Glow power". One Glow power is consumed when a new element is made. New elements made when you have zero Glow power are created but cannot be used in combinations - they are deactivated and must be either remade when you have some Glow power, or activated for 3 Crystals (the premium currency). |