Noah's Ark [J] ProForce System / NEC Interchannel 1995

It's the 22nd century. Plagued by environmental degredation, resource shortages, and overpopulation, humanity has set to constructing a base on Mars designed to have a closed environment akin to a pure Earth atmosphere. While waiting for construction to complete, suddenly a giant tower appeared, destroying the base in the process. The tower that appeared on Mars was examined to be approximately 5 billion years old, somehow 400 million years older than the birth of the solar system itself. The protagonist decides to infiltrate the tower, and solve the mystery hidden inside. Noah's Ark is an interactive adventure made up of 7 floors, although there is a clear difference between it and other similar games that rely more on constant puzzle solving. This great adventure makes you think of a blend of the stories of Noah's Ark and 2001: A Space Odyssey, dragging the player through both future and past. Hidden in every floor are ruins of old worlds, deep histories of the birth of the human race, and a timeline spanning up until the creation of an even new form of life. Each riddle the player solves is a key to unraveling the history of the humanity. The mystery of the creation of Earth, the secret of life, solving these will birth something new completely. You might be thinking "This seems like a pretty hard game to get into" after reading this far. But, the elaborate 3D graphics that give the world its life make the game beautiful to look at, and the new navigation system "Pathfinder System" makes it a breeze to move throughout the tower. There are also some scenes with a lot of action, so it's hard for the player to get bored. In addition to that, there were 7 different companies commissioned to create design concept CG art for the game, so every floor has its own unique feel to it. An interactive adventure that hides the mystery of the creation of Earth, and the creation of humanity. It's the 22nd century. Humanity has been working hard on constructing a base on Mars to relocate to, but the completion was interrupted when suddenly a giant tower appeared out of the ground... Boasting a Pathfinder System that allows movement through videos, a story that takes you through a world with a mystical mix of ancient ruins and near-future. From that Kenichi Shigeto, explore the perfected 3D graphics on floors that each have their own unique designers. Includes sound by Kazuhiro Nishimatsu who worked on the movie Crusher Joe. What is it that the tower hides? Once you arrive to the 7th floor, find the surprising truth that will shake humanity to its core. Level 1: What is the purpose of this lifeless world of ice. Level 2: What will become of visiting the paradise of lies? Level 3: Search the fountain of wisdom that overflows with joy. Level 4: Break the spell of time and gain a new cycle of life. Level 5: What is the book of hope that lies within the endless library? Level 6: DNA plays a melody of the birth of life??? Level 7: On the final floor, all the mysteries will be revealed.
Screenshots
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Japanese Level Demo 19MB (uploaded by ScummVM)


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