Taikou Risshiden IV [J] Koei Co. Ltd. 2001

This fourth entry in Taikō Risshiden series is the first entry in the series that allows players to freely choose one of around 600 characters to become their player character. Besides the traditional Samurai route, player characters can also become a Ninja or a merchant. Moreover, a card collection system is introduced by the game. In this work, skills, titles, and almost everything other than the hero card are expressed in the form of obtaining cards, and individual battles, field battles, and siege battles are also card battles (therefore, luck plays a role in card drawing) portions are large). In addition, almost all of the training and domestic affairs needed to improve skills and abilities have become mini-games, and the variety has increased significantly. Evaluations are now held at the beginning of odd-numbered months, but it is no longer possible to request a break from evaluations for reasons such as training. As for events, there are many historical events not related to the Oda family, such as events related to local daimyo and the Battle of Sekigahara and the Battle of Osaka. Other changes from the previous work include the existence of multiple scenarios set for each era, the addition of a large number of types of mini-games, the marriage with the innkeeper's daughter, and the "Age of Discovery Series", which is also a Koei work . There are additional elements such as trading elements in "Za " and visiting famous places. In addition, tutorial elements have been incorporated, you can register frequently visited places as shortcuts to make it easier to get around, and if you know someone's preferences when giving a gift, it will be displayed, making it more user-friendly. It has become a structure. Also, it is now possible to cross-cut military commanders again, which was not possible in the previous game, but in this game and V, only military commanders whose lifespans have expired can be stopped, and while they still have lifespans, they only get sick. Other than that, there are some elements that have been revived from before "II'' that have been changed in detail from before. The number of endings has also increased, with some main characters having their own endings, and special endings that occur when regions are unified or under special conditions. The regular ending also tells the story of the main character's life and the state of Japan after unification, depending on the play content up to that point.
Screenshots
Japanese ISO Demo 617MB (uploaded by Internet Archive Software Collection)


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