Mind-Gym Melrose Interactive, NoHo Digital / Macmillian Interactive Publishing 1997

This is a surreal game about creative thinking. It's an interactive training product that would teach corporate middle-management about the value of creative thinking. It won the very first BAFTA Interactive Entertainment Award in the Comedy category. It takes on a conspicuous, almost exhaustingly off-kilter personality through jumpy editing, high-contrast-colored text and props on black backgrounds, and odd wrappers for the lessons themselves. As a lesson in judging things beyond their face value, the game pretends you’re a publishing executive and presents three ridiculous book proposals to accept or decline (would you “publish” or “pulp” a book of “great British horse pill stories”?). At least one of the three ends up being a literary classic. “Pickpocketing for kids,” for instance, is Oliver Twist.
Screenshots
ISO Demo 343MB (uploaded by Internet Archive Software Collection)
Videos
Full Demo with DOSBox 403MB (uploaded by The Collection Chamber)


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