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MegaZeux is a game creation system (GCS) created by game developer Alexis Janson in 1994. Originally a DOS program, in 2005 a multi-platform port was released by Exophase. Windows releases are packaged with a copy of the game Caverns of Zeux. It's heavily inspired by Tim Sweeney's ZZT. Like ZZT, MZX was originally released as shareware and the world editor portion of the program was included for free, allowing third parties to create their own worlds without even registering. It operates entirely in text mode yet boasts some incredibly powerful features, including module music support, character table editing, palette editing, and digitized sound effects. It could possibly be the most advanced text-mode program ever created. The strength of MegaZeux community, with hundreds of games available and dozens of fansites, attests to the program's versatility that truly stands the test of time. |