|
Innocent until caught is a graphic adventure game with an icon-based
point-and-click interface. Jack T. Ladd is a thief, his hunting-ground is the whole
galaxy, and at the moment, he's in big trouble. He's got 20 days to pay his taxes
- or else the interstellar tax agency will hunt him down. Termination is a viable
punishment for tax offenders in these days, you know. Stranded blank on the barren,
run-down planet Tayte, Jack decides that he has to make some cash. Quick. The game
is pretty standard in terms of design and interface. Nice ideas include a mini-window
at the bottom left of the screen which is alternately a mini-map of the area (showing
all exits) and a looking glass for detecting small items. Also, the plot is
illustrated by a few rendered sequences, some of the first used in adventure games.
It's a fun, "light" sci-fi romp in the spirit of Rex Nebular and its many innovative
puzzles have creative yet logical solutions. Using the game's excellent "sandbox"
interface that allows you to place object anywhere in your inventory and manipulate
them, you must combine a lot of items together to create useful gadgets. The game's
mildly raunchy and cheesy dialogues are funny and never overkill, and most characters
are memorable. |